Role

UX Designer (End-to-End)

Project

Student Project

Legend of Olympus — Immersive Festival Experience

A 3 part Digital Series bridging reality with the Mythical Gods and Goddesses

Legend of Olympus is an immersive, mythology-inspired festival experience that blends live performance, interactive storytelling, and digital systems to turn attendees into active participants. Rather than treating the festival as a passive event, this project reimagines it as a living world, one where identity, narrative, and choice shape the experience. A central digital platform guides attendees through personalized journeys inspired by Greek mythology, connecting interactive quizzes, quests, AR moments, and real-world activities into a cohesive narrative. Alongside the attendee experience, a dedicated vendor platform supports logistics, commerce, and communication behind the scenes. This project explores how digital design can extend physical spaces, deepen immersion, and create shared meaning at scale, without breaking the magic.

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Designing immersive systems that balance storytelling, scale, and real-world logistics.

Legend of Olympus involved designing two very different experiences for the same event. The attendee-facing website and mobile experience focused on immersion, identity, and storytelling—using Greek mythology to guide people through quests, activities, and moments across the festival. The vendor platform was built as a separate, utilitarian tool centered on logistics, communication, and real-time coordination. Working across both experiences pushed me to think about how digital systems support live events from multiple perspectives. Designing for exploration on the front end while supporting efficiency behind the scenes strengthened my ability to build experiences that feel engaging for users without breaking down operationally in real-world settings.